Merc Splash Damage!

Deployment Cards

40

▪ Drokkatta

Wookiee・Heavy Weapon

+1 , +1Ac., +1
: +2

Demolish: Once during your activation, you may choose a space within 3 spaces and line of sight. Each figure on or adjacent to that space suffers 1 . Then, place a rubble token in that space and you suffer 1 .

Shrapnel: Choose one: This attack gains Blast 2 , or after this attack resolves, if it did not miss, each figure and object within 2 spaces of the target space suffers 1 .

9

Health 12
Speed 4
Defence
Attack

▪ Gideon Argus

Leader

: Focus
: +2

Tactical Maneuver: Choose another friendly figure in your line of sight. That figure gains 2 movement points.

On My Mark: Choose another figure within your line of sight. That figure becomes Focused.

3

Health 5
Speed 4
Defence
Attack

Elite Jawa Scavenger

Smuggler・Leader

+2 Accuracy
: +2
: Pierce 2
: +2 Accuracy

Bargain: Spend 1 VP to roll 1 green die. For each result, gain 1 VP.

Take Cover: While defending, you may apply +1 and -1 to the defense results.

Scavenged Stock: If your army's affiliation is , you may include up to 3 Droid groups from any other affiliations in your army.

3

Health 5
Speed 4
Defence
Attack

▪ Temporary Alliance

Skirmish Upgrade

You may include up to 2 Deployment cards in your army.

1

Health 0
Speed 0
Defence
Attack

Elite Sentry Droid

Trooper・Droid・Guardian

: +1
: Pierce 2
: +2 Accuracy

Multi-Fire: Perform 2 attacks. Each attack must have a different target. Apply -1 to each attack's results.

Charged Shot: Perform an attack. Apply +2 Accuracy to the attack results.

Targeting Computer: While attacking, you may reroll 1 attack die.

10

Health 8
Speed 4
Defence
Attack

▪ BT-1

Droid・Heavy Weapon・Hunter

: Pierce 2
: Blast 1
: Recover 1

Missile Salvo: Perform up to 3 attacks with different targets using 1 blue, 1 red, or 1 yellow die. Limit once per die. Apply +3 Accuracy to each of these attacks.

Assassin: Before you declare an attack, become Focused.

6

Health 10
Speed 4
Defence
Attack

▪ Vinto Hreeda

Hunter・Smuggler

: +1 , Weaken
: Pierce 2, Bleed
: +2 Accuracy, Hide

Rapid Fire: Perform 2 attacks.

Boltslinger: After you resolve an attack during your activation, you may choose a hostile figure other than the defender in your line of sight and within 3 spaces of you. That figure suffers 1 .

5

Health 8
Speed 5
Defence
Attack

▪ C1-10P

Droid

: Pierce 2
: Recover 2

Ram: Move up to 2 spaces, then choose an adjacent figure. If that figure is hostile, roll 1 green die. It suffers equal to the results. Then, if that figure is small, push it up to 1 space.

System Shock: Use while on or adjacent to a terminal. Choose a figure on or adjacent to any terminal. That figure suffers 2 and 1

3

Health 5
Speed 4
Defence
Attack

Command Cards

Element of Surprise

Any Figure

Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.

Cost 0
Limit 1

Grenadier

Trooper

: Choose a space within 3 spaces and roll 1 red die. Each figure on or adjacent to the chosen space suffers equal to the results.

Cost 3
Limit 1

Marksman

Any Figure

Use before declaring a attack. Figures do not block line of sight for this attack.

Cost 1
Limit 2

Camoflauge

Any Figure

Use when an attack targeting you is declared. You become Hidden.

Cost 1
Limit 1

Heightened Reflexes

Hunter

Use while attacking a figure. Choose 1 defense die and remove its results from the defense results.

Cost 2
Limit 1

Call the Vanguard

Use at the start of a round. A friendly Trooper with a figure cost of 4 or greater may interrupt to perform a move and an attack.

Cost 2
Limit 1

Draw!

Vinto Hreeda

Use during your activation to perform an attack without using an action.

Cost 1
Limit 1

Stimulants

Smuggler

: You or an adjacent figure suffers 1 , then gains 2 movement point and becomes Focused.

Cost 0
Limit 1

Toxic Dart

Hunter or Smuggler

Use during your activation. A hostile figure within 3 spaces and in your line of sight suffers 1 and becomes Weakened.

Cost 0
Limit 1

Shared Experience

Droid or Vehicle

Use during your activation. Spend 3 movement points to become Focused.


When a friendly Droid or Vehicle is defeated, you may re-draw this card.

Cost 1
Limit 1

Triangulate

Droid

: A figure within 5 spaces and line of sight suffers equal to the number of Droids friendly to you with line of sight to it, to a maximum of 3 .

Cost 2
Limit 1

Targeting Network

Droid or Heavy Weapon

Use while attacking to reroll 1 attack die.


While this card is in your discard pile, your Droids gain:
: Re-draw this card.

Cost 0
Limit 1

Ready Weapons

Trooper or Guardian

: Distribute 3 (Damage Token) among figures in your group.

Cost 0
Limit 1

Armed Escort

Vehicle or Droid

Use during your activation. During this round, other friendly figures within 2 spaces of you gain +1 .

Cost 1
Limit 1

Collateral Damage

Heavy Weapon

Use after you resolve an attack. Choose a figure or object other than the defender within 2 spaces of the target space. That figure or object suffers 2 .

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper