Empire GoodStuff

Deployment Cards

40

▪ Darth Vader

Force User・Leader・Brawler

: +2
: Pierce 3

Brutality: Perform 2 attacks. Each attack must have a different target.

Force Choke: Choose a hostile figure in your line of sight. That figure suffers 2 and 1 .

Foresight: While defending, you may reroll 1 defense die.

18

Health 16
Speed 4
Defence
Attack

▪ Driven by Hatred

Skirmish Upgrade・Attachment

Darth Vader (Lord of the Sith) Only

+1 . You lose 'Brutality'. While attacking, you may reroll 1 attack die.

At the end of the each round, move up to 2 spaces. Then, you may use 'Force Choke' or perform an attack. When you declare this attack, remove 1 die from your attack pool.

-5

Health 0
Speed 0
Defence
Attack

▪ Emperor Palpatine

Force User・Leader

Pierce 3
: +1

Emperor: Once during your activation, you may choose another figure within 4 spaces. That figure interrupts to perform an attack

Tempt: At the start of your activation, a figure of your choice suffers 1 and gains 1 (token).

Force Lightning: Choose a figure within 4 spaces and line of sight. That figure suffers 3 and becomes Weakened. Each figure adjacent to that figure suffers 1 .

8

Health 13
Speed 3
Defence
Attack

▪ Zillo Technique

Skirmish Upgrade

Exaust this card while a friendly figure is defending to reduce the Pierce value of the attack results by 2, to a minimum of 0.

While a friendly figure is defending, you may discard 1 Command card to apply +1 to the defense results. Limit once per attack.

1

Health 0
Speed 0
Defence
Attack

Elite Imperial Officer

Leader

: Focus
: Stun
: +1
: +3 Accuracy

Executive Order: Choose another friendly figure within 2 spaces. That figure may interrupt to perform a move or attack.

Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.

5

Health 5
Speed 4
Defence
Attack

Elite Imperial Officer

Leader

: Focus
: Stun
: +1
: +3 Accuracy

Executive Order: Choose another friendly figure within 2 spaces. That figure may interrupt to perform a move or attack.

Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.

5

Health 5
Speed 4
Defence
Attack

Royal Guard

Guardian・Brawler

Reach
: Stun
: Pierce 1

Sentinel: While a friendly non-Guardian figure is defending, and you are adjacent to the targeted space, apply +1 to the defense results. Limit 1 “Sentinel” or “Protector” ability used per attack.

Vengeance: When an adjacent, friendly, non-Guardian figure is defeated, you become Focused.

8

Health 8
Speed 5
Defence
Attack

Command Cards

Deflection

Force User

Use when an attack targeting you is declared. Apply -2 Accuracy to the attack results.
After the attack is resolved, if you did not suffer any , the attacker suffers 2 .

Cost 1
Limit 2

Element of Surprise

Any Figure

Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.

Cost 0
Limit 1

New Orders

Leader

: Choose 1 adjacent friendly figure. Ready that figure's Deployment card.

Cost 3
Limit 1

Planning

Any Figure

: Draw 2 Command cards. Then, if you are not a Leader, discard 1 of those cards.

Cost 0
Limit 1

Take Initiative

Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.

Cost 0
Limit 1

Urgency

Any Figure

: Gain a number of movement points equal to your Speed + 2.

Cost 0
Limit 1

Force Lightning

Force User

: Choose a hostile figure in your line of sight within 2 spaces. That figure and each figure adjacent to it suffers 2 and becomes Stunned.

Cost 3
Limit 1

Lure of the Dark Side

Force User

: Choose a small hostile figure within 3 spaces. Perform 1 attack with that figure.

Cost 3
Limit 1

Negation

Use after your opponent plays a Command card with a cost of 0. Discard that card and cancel its effects.

Cost 1
Limit 1

Deadly Precision

Force User

Use at the start of your activation. While attacking during this round, apply -1 to the defense results.

Cost 0
Limit 1

Force Rush

Force User

Use at the start of your activation. You gain 2 movement points.

Cost 0
Limit 1

Brace for Impact

Any Figure

Use while defending to add 1 black die to your defense pool.

Cost 1
Limit 1

Unlimited Power

Emperor Palpatine

Use when you use "Emperor." You may choose any other friendly figure on the map instead of another friendly figure within 4 spaces.

Cost 2
Limit 1

Officer's Training

Any Figure

Use while attacking to reroll 1 attack die. Then, if you are a Leader, draw 1 Command card.

Cost 0
Limit 1

Force Jump

Force User

: Move up to 5 spaces. during this movement, you gain 'Mobile.' You cannot end your movement in a space that contains blocking or impassable terrain.

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper