Ashoka, Davitt and pals. Mark 06/01/18

Deployment Cards

40

▪ Ahsoka Tano

Force User・Leader・Spy

: +2
: Pierce 3
: Gain 1 (token)

Force Leap: Place your figure in an empty space within 6 spaces.

Vigor: At the start of your activation you may gain 2 movement points or 1 (token).

Twin Sabers: While attackign, you may reroll all attack dice or force the defender to reroll all defense dice.

8

Health 12
Speed 4
Defence
Attack

▪ Davith Elso

Spy・Force User

: +1 , Hide
: Pierce 3

Stealthy: At the start of each mission, become Hidden.

Cut and Run: When you exit a space containing a hostile figure, that figure suffers 1 . Limit once per figure per round.

Fell Swoop: After this attack resolves, become Hidden, move up to 2 spaces, then perform another attack. Limit once per round.

6

Health 10
Speed 5
Defence
Attack

▪ Gideon Argus

Leader

: Focus
: +2

Tactical Maneuver: Choose another friendly figure in your line of sight. That figure gains 2 movement points.

On My Mark: Choose another figure within your line of sight. That figure becomes Focused.

3

Health 5
Speed 4
Defence
Attack

▪ Hera Syndulla

Leader・Smuggler

: +1
: Pierce 2

Call the Shots: While another friendly figure within 3 spaces is attacking, you may apply +2 Accuracy, +1 , or +1 to the attack results. Limit once per round.

Smooth Landing: After deployment, you and each adjacent friendly figure gains 1 movement point.

4

Health 7
Speed 4
Defence
Attack

Alliance Ranger

Trooper・Hunter

+1 Accuracy
: +2
: Pierce 1
: +2 Accuracy

Guerrilla: After you resolve an attack, if the defender was defeated, become Hidden.

Sniper: While attacking, if the target space is 5 or more spaces away, you may reroll 1 attack die.

9

Health 5
Speed 4
Defence
Attack

Rebel Trooper

Trooper

: Pierce 1
: +1 Accuracy

Aim: If you have not exited your space during this activation, apply +1 and +2 Accuracy to your attack results.

6

Health 3
Speed 4
Defence
Attack

Alliance Smuggler

Smuggler

: Stun
: Pierce 1
: +2 Accuracy

Smuggler's Instincts: Perform an interact, then move up to 2 spaces.

Slippery: While defending, apply -2 Accuracy to the attack results. After an attack targeting you resolves, gain 2 movement points.

2

Health 3
Speed 4
Defence
Attack

▪ On a Diplomatic Mission

Skirmish Upgrade・Attachment

Leader Only

Exaust this card at the end of your activation, if you did not perform an attack, to choose 1 of the following:

You gain 2 movement points.

Until the end of the round, apply +1 to your defense results.

You gain 1 VP.

1

Health 0
Speed 0
Defence
Attack

Survivalist

Skirmish Upgrade・Attachment

Hunter or Trooper only

You ignore additional movement point costs for difficult terrain and hostile figures.

At the end of each round, if you are in an exterior space, you recover 1 .

1

Health 0
Speed 0
Defence
Attack

Command Cards

Pummel

Any Figure

: If you have the attack type, perform 2 attacks.

Cost 1
Limit 2

Telekinetic Throw

Force User

: Choose a hostile figure in your line of sight within 3 spaces. Roll 2 blue dice. That figure suffers equal to the results.

Cost 1
Limit 1

Take it Down

Gideon Argus

: Choose an adjacent friendly figure. That figure performs an attack. Apply +2 to the attack results.

Cost 3
Limit 1

Hard to Hit

Any Figure

Use while defending to reroll 1 defense die.

Cost 0
Limit 1

Stealth Tactics

Any Small Figure

Use while defending to add 1 white die to your defense pool.

Cost 1
Limit 1

Negation

Use after your opponent plays a Command card with a cost of 0. Discard that card and cancel its effects.

Cost 1
Limit 1

I Can Feel It

Force User

Use while defending to reroll 1 defense die.


Use while attacking to reroll 1 attack die.
: Gain 1 VP.

Cost 0
Limit 1

Wild Attack

Any Figure

Use when you declare an attack. Add 1 red die to the attack pool and 1 white die to the defense pool.

Cost 0
Limit 1

Vanish

Davith Elso

: You cannot suffer or recieve conditions until your next activation. At the start of your next activation, gain 4 movement points.

Cost 2
Limit 1

Force Surge

Force User

Use at the end of your activation to move up to 1 space. Then, choose an adjacent hostile figure. That figure suffers 2 and 1 .

Cost 2
Limit 1

Mitigate

Any Figure

Use while attacking to reroll 1 attack die.

Cost 0
Limit 1

Brace for Impact

Any Figure

Use while defending to add 1 black die to your defense pool.

Cost 1
Limit 1

Death Blow

Any Figure

Use when you declare a attack to apply +1 to the attack results. If the defender has the attack type, apply an additional +1 to the attack results.

Cost 1
Limit 1

Right Back At Ya!

Ahsoka Tano

Use when an attack targeting you is declared. The attacker suffers 1 (3 if you spent a (Defense Token) during this attack).

Cost 1
Limit 1

Force Jump

Force User

: Move up to 5 spaces. during this movement, you gain 'Mobile.' You cannot end your movement in a space that contains blocking or impassable terrain.

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper