Battle Presence: After a hostile figure voluntarily exits a space adjacent to you, that figure suffers 1 . Limit once per figure per round.
Battle Discipline: When you declare an attack, choose 1 of the following abilities to apply to that attack:
+2 Ac. | : +2 | : Recover 2
Arsenal: Your attack pool consists of any combination of 2 attack dice.
Relentless: When you declare an attack targeting a figure within 3 spaces, that figure suffers 1 .
Assault: You can perform multiple attacks each activation.
Mandalorian Whip: Choose a small, hostile figure within 3 spaces and line of sight. Push that figure up to 3 spaces to a space adjacent to you. Then, perform an attack targeting that figure.
Responsive: At the start of your activation, you may gain 1 movement point or recover 1 .
Contempt: While attacking, if the target does not have a Harmful condition, apply +1 to the attack results.
Punishment: After the attack resolves, if the target suffered 1 or more , choose 1 Harmful condition. The target gains that condition. This ability can be triggered multiple times in the same attack.
Use while attacking to apply +2 accuracy to the attack results.
Smuggler or Hunter
Use when a hostile figure enters an adjacent space. That figure must choose to either suffer 3 or become Stunned.
Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.
: Choose an adjacent hostile figure. The next attack targeting that figure gains Pierce 3.
Use while attacking. You may trigger the same ability up to twice.
Use before declaring a attack. Figures do not block line of sight for this attack.
:Choose an adjacent hostile figure. That figure's player may discard 2 cards from the top of his Command deck. If he does not, your player gains 3 VPs.
: Place this card on a hostile Deployment card. When the last figure in that group is defeated, gain an additional 4 VPs.
: Recover 2 .
: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .
: Gain a number of movement points equal to your Speed + 2.
Use after an activation resolves to ready your Deployment card. At the end of this round, you suffer 3 .
Any Small Figure
: Place your figure in an empty space within 5 spaces.
: Perform 2 attacks. Apply +1 to each attack's results. Instead of choosing 1 ability from "Battle Discipline," apply all of its listed abilities.
: Choose an adjacent hostile figure. That figure becomes Weakened. If that figure was already Weakened, it suffers 2 instead.