droid destruction

Deployment Cards

40

▪ BT-1

Droid・Heavy Weapon・Hunter

: Pierce 2
: Blast 1
: Recover 1

Missile Salvo: Perform up to 3 attacks with different targets using 1 blue, 1 red, or 1 yellow die. Limit once per die. Apply +3 Accuracy to each of these attacks.

Assassin: Before you declare an attack, become Focused.

6

Health 10
Speed 4
Defence
Attack

▪ MHD-19

Droid

: Focus
: +1
: Recover 2

Medical Loadout: You or an adjacent friendly figure recovers 3 .

Improper Procedule: Choose an adjacent hostile figure. That figure suffers 1 and becomes Weakend.

5

Health 7
Speed 4
Defence
Attack

▪ 0-0-0

Droid

: Pierce 2
: Recover 2

Shocking Palm: The attack misses and the defender becomes Stunned.

Invasive Procedure: An adjacent figure suffers 1 , 1 and becomes Bleeding. You become Focused.

Unnerving: At the end of your activation, each adjacent hostile figure becomes Weakened.

4

Health 8
Speed 4
Defence
Attack

▪ R2-D2

Droid

+2 Ac., +1
: Pierce 2
: Stun
: Weaken

Scomp Link: If you are adjacent to a terminal, your player draws 1 Command card.

Service: You or an adjacent friendly Droid or Vehicle recovers 1 .

Lucky: While defending, if you roll a blank result, add +1 to the defense results.

3

Health 6
Speed 3
Defence
Attack

▪ C1-10P

Droid

: Pierce 2
: Recover 2

Ram: Move up to 2 spaces, then choose an adjacent figure. If that figure is hostile, roll 1 green die. It suffers equal to the results. Then, if that figure is small, push it up to 1 space.

System Shock: Use while on or adjacent to a terminal. Choose a figure on or adjacent to any terminal. That figure suffers 2 and 1

3

Health 5
Speed 4
Defence
Attack

▪ C-3PO

Droid

Inform: Choose an adjacent friendly figure. That figure becomes Focused.

Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.

Distracting: While a friendly figure is defending, and you are adjacent to the targeted space, apply +1 to the defense results.

Non-Combatant: You cannot attack.

2

Health 4
Speed 3
Defence
Attack

Elite Sentry Droid

Trooper・Droid・Guardian

: +1
: Pierce 2
: +2 Accuracy

Multi-Fire: Perform 2 attacks. Each attack must have a different target. Apply -1 to each attack's results.

Charged Shot: Perform an attack. Apply +2 Accuracy to the attack results.

Targeting Computer: While attacking, you may reroll 1 attack die.

10

Health 8
Speed 4
Defence
Attack

▪ Hera Syndulla

Leader・Smuggler

: +1
: Pierce 2

Call the Shots: While another friendly figure within 3 spaces is attacking, you may apply +2 Accuracy, +1 , or +1 to the attack results. Limit once per round.

Smooth Landing: After deployment, you and each adjacent friendly figure gains 1 movement point.

4

Health 7
Speed 4
Defence
Attack

▪ Rogue Smuggler

Skirmish Upgrade・Attachment

Han Solo (Scoundrel) Only

You lose 'Distracting.' While attacking, you may reroll 1 attack die.

You can use 'Return Fire' even if you suffered during the attack.

Exhaust this card at the end of the round to interrupt to perform an attack.

-2

Health 0
Speed 0
Defence
Attack

▪ Wookiee Avenger

Skirmish Upgrade・Attachment

Chewbacca (Loyal Wookiee) Only

+1 . You lose 'Protector.' While defending,convert all to .

During setup search your Command deck for 'Debts Repaid,' reveal it, put it into your hand, and shuffle your deck. Then draw 1 fewer card into your initial hand.

Once during your activation, you may use 'Slam' without spending an action.

-4

Health 0
Speed 0
Defence
Attack

▪ Driven by Hatred

Skirmish Upgrade・Attachment

Darth Vader (Lord of the Sith) Only

+1 . You lose 'Brutality'. While attacking, you may reroll 1 attack die.

At the end of the each round, move up to 2 spaces. Then, you may use 'Force Choke' or perform an attack. When you declare this attack, remove 1 die from your attack pool.

-5

Health 0
Speed 0
Defence
Attack

Elite Sentry Droid

Trooper・Droid・Guardian

: +1
: Pierce 2
: +2 Accuracy

Multi-Fire: Perform 2 attacks. Each attack must have a different target. Apply -1 to each attack's results.

Charged Shot: Perform an attack. Apply +2 Accuracy to the attack results.

Targeting Computer: While attacking, you may reroll 1 attack die.

10

Health 8
Speed 4
Defence
Attack

▪ Gideon Argus

Leader

: Focus
: +2

Tactical Maneuver: Choose another friendly figure in your line of sight. That figure gains 2 movement points.

On My Mark: Choose another figure within your line of sight. That figure becomes Focused.

3

Health 5
Speed 4
Defence
Attack

▪ Heroic Effort

Skirmish Upgrade

Include this card in your army only if all Deployment cards in your army are unique.

When one of your unique figures is defeated, you may draw 1 Command card, then place 1 Command card from your hand on the bottom of your deck.

0

Health 0
Speed 0
Defence
Attack

▪ Balance of the Force

Skirmish Upgrade

You may include an additional 3 points worth of Command cards in your deck.

1

Health 0
Speed 0
Defence
Attack

Command Cards

Emergency Aid

Any Figure

: Choose an adjacent figure. That figure recovers 2 . If you are a Guardian or Leader, that figure recovers an additional 1 .

Cost 2
Limit 1

Hunter Protocol

Droid

Use while attacking. You may trigger the same ability up to twice.

Cost 1
Limit 1

Regroup

Leader

: Discard all Harmful conditions from adjacent friendly figures.

Cost 1
Limit 2

Regroup

Leader

: Discard all Harmful conditions from adjacent friendly figures.

Cost 1
Limit 2

Repair

Any Figure

: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .

Cost 2
Limit 2

Repair

Any Figure

: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .

Cost 2
Limit 2

Reposition

Leader

: Choose a small friendly figure within 3 spaces. Push that figure up to 3 spaces.

Cost 1
Limit 1

Telekinetic Throw

Force User

: Choose a hostile figure in your line of sight within 3 spaces. Roll 2 blue dice. That figure suffers equal to the results.

Cost 1
Limit 1

Devotion

Droid

: Choose an adjacent friendly figure. Then, search your Command deck and draw 1 card with that figure's name as a trait, reveal it, and then shuffle your Command deck.

Cost 0
Limit 1

Shared Experience

Droid or Vehicle

Use during your activation. Spend 3 movement points to become Focused.


When a friendly Droid or Vehicle is defeated, you may re-draw this card.

Cost 1
Limit 1

Terminal Protocol

Droid

Use during your activation. Roll 1 green die. Each other figure and object in or adjacent to your space suffers equal to the results. Then, you are defeated.

Cost 1
Limit 1

Navigation Upgrade

Droid

1 : Place this card in your play area.


Exhaust this card during a friendly Droid's activation. That figure gains 1 movement point.

Cost 2
Limit 1

Triangulate

Droid

: A figure within 5 spaces and line of sight suffers equal to the number of Droids friendly to you with line of sight to it, to a maximum of 3 .

Cost 2
Limit 1

Targeting Network

Droid or Heavy Weapon

Use while attacking to reroll 1 attack die.


While this card is in your discard pile, your Droids gain:
: Re-draw this card.

Cost 0
Limit 1

Armed Escort

Vehicle or Droid

Use during your activation. During this round, other friendly figures within 2 spaces of you gain +1 .

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper