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Deployment Cards

40

▪ Dengar

Hunter

+2 Accuracy
: +2

Contempt: While attacking, if the target does not have a Harmful condition, apply +1 to the attack results.

Punishment: After the attack resolves, if the target suffered 1 or more , choose 1 Harmful condition. The target gains that condition. This ability can be triggered multiple times in the same attack.

7

Health 8
Speed 4
Defence
Attack

▪ Greedo

Hunter・Smuggler

+1 Ac., +1
: Bleed
: +2
: +3 Accuracy

Slow on the Draw: When you declare an attack, the target may interrupt to perform an attack targeting you.

Parting Shot: When you have suffered equal to your Health, before you are defeated, you may interrupt to perform an attack. Then, you are defeated.

4

Health 7
Speed 5
Defence
Attack

▪ Indentured Jester

Skirmish Upgrade・Attachment

Unique Figure only

Use at the start of the mission, place the Salacious B. Crumb companion in your space. Salacious B. Crumb activates at the start or end of your activation. Salacious B. Crub is not counted for the purposes of control.

1

Health 0
Speed 0
Defence
Attack

Elite Hired Gun

Smuggler

+1
+1 Accuracy
: +1
: +1

Parting Shot: When you have suffered equal to your Health, before you are defeated, you may interrupt to perform an attack. Then, you are defeated.

Disposable: While defending, apply -1 to your defense results.

6

Health 4
Speed 5
Defence
Attack

Gamorrean Guard

Brawler・Guardian

Reach
-1
: Cleave 1

Gamorrean Honor: While defending during a attack, you may reroll 1 defense die.

Labored Attack: While attacking, you may suffer 1 to reroll 1 attack die.

6

Health 5
Speed 4
Defence
Attack

Weequay Pirate

Hunter・Smuggler

+1 Accuracy
: +1
: +1 Accuracy

Raider: While attacking, you may choose 1 die. The player that rolled that die must reroll that die.

5

Health 4
Speed 4
Defence
Attack

Hired Gun

Smuggler

: +1
: Pierce 1
: +1 Accuracy

Parting Shot: When you have suffered equal to your Health, before you are defeated, you may interrupt to perform an attack. Then, you are defeated.

Disposable: While defending, apply -1 to your defense results.

4

Health 3
Speed 5
Defence
Attack

Jawa Scavenger

Smuggler

+2 Accuracy
: +2
: +2 Accuracy

Harass: After the attack resolves, if it did not miss, the defender suffers 1 .

Take Cover: While defending, you may apply +1 and -1 to the defense results.

2

Health 3
Speed 4
Defence
Attack

Tusken Raider

Brawler

: Weaken
: Cleave 1
Habitat: Desert

Tusken Cycler: Perform a attack using 1 blue and 1 red die. You cannot use abilities during this attack.

5

Health 4
Speed 4
Defence
Attack

Command Cards

Slippery Target

Smuggler or Spy

Use when a hostile figure enters an adjacent space. Gain movement points equal to your Speed.

Cost 2
Limit 2

Take Initiative

Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.

Cost 0
Limit 1

Smuggled Supplies

Smuggler

Use at the start of your activation to recover 2 , apply +1 to your attack results until the end of the round, or apply +1 to your defense results until the end of the round.

Cost 1
Limit 1

Of No Importance

Use after the last figure in one of your non-unique groups is defeated. That figure is worth 2 fewer VPs, to a minimum of 0.

Cost 0
Limit 1

Payback

Dengar

Use after an attack targeting you resolves to interrupt to perform an attack targeting the attacker. Apply +2 to the attack results.

Cost 2
Limit 1

Against the Odds

Use at the end of a round. If your opponent has at least 8 or more VPs than you, choose up to 3 of your figures. Those figures become Focused.

Cost 0
Limit 1

Opportunistic

Any Figure

Use after a hostile figure suffers . You gain 3 movement points.

Cost 0
Limit 1

Stroke of Brilliance

Greedo

Use when an attack targeting you is declared. Apply +2 and +1 to the defense results.

Cost 0
Limit 1

In the Shadows

Smuggler or Hunter

Use at the start of a round. Until the end of the round, hostile figures 4 or more spaces away from you do not have line of sight to you. You do not block line of sight for those figures.

Cost 1
Limit 1

Primary Target

Hunter

Use when you declare an attack targeting a hostile figure with the highest figure cost of all hostile figures on the map. You become Focused and apply +1 to the attack results.

Cost 1
Limit 1

Tools for the Job

Hunter or Smuggler

Use when you declare an attack to add 1 attack die of your choice to the attack pool.

Cost 2
Limit 1

Assassinate

Hunter

Use while attacking a figure to apply +3 to the attack results.

Cost 3
Limit 1

Stimulants

Smuggler

: You or an adjacent figure suffers 1 , then gains 2 movement point and becomes Focused.

Cost 0
Limit 1

Run for Cover

Smuggler

Use when an attack targeting you is declared. Choose 1 die and remove it from the attack pool.

Cost 2
Limit 1

Utinni!

Use at the start of a round. During this round, each friendly Jawa Scavenger gains +1 Speed, +1 Accuracy, and : If you are attacking a figure, gain 1 VP.

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper