Fun with Sith

Deployment Cards

38

▪ Darth Vader

Force User・Leader・Brawler

: +2
: Pierce 3

Brutality: Perform 2 attacks. Each attack must have a different target.

Force Choke: Choose a hostile figure in your line of sight. That figure suffers 2 and 1 .

Foresight: While defending, you may reroll 1 defense die.

18

Health 16
Speed 4
Defence
Attack

▪ Emperor Palpatine

Force User・Leader

Pierce 3
: +1

Emperor: Once during your activation, you may choose another figure within 4 spaces. That figure interrupts to perform an attack

Tempt: At the start of your activation, a figure of your choice suffers 1 and gains 1 (token).

Force Lightning: Choose a figure within 4 spaces and line of sight. That figure suffers 3 and becomes Weakened. Each figure adjacent to that figure suffers 1 .

8

Health 13
Speed 3
Defence
Attack

▪ Temporary Alliance

Skirmish Upgrade

You may include up to 2 Deployment cards in your army.

1

Health 0
Speed 0
Defence
Attack

▪ The Grand Inquisitor

Force User・Hunter

: +1
: Pierce 3
: Cleave 3

Lightsaber Throw: Perform a attack using 1 red and 1 yellow die. Apply +3 accuracy to the attack results.

Deadly: Apply -1 to the defense results

Defensive: While defending, if you did not roll a result, apply +1 to the defense results.

9

Health 15
Speed 5
Defence
Attack

▪ Driven by Hatred

Skirmish Upgrade・Attachment

Darth Vader (Lord of the Sith) Only

+1 . You lose 'Brutality'. While attacking, you may reroll 1 attack die.

At the end of the each round, move up to 2 spaces. Then, you may use 'Force Choke' or perform an attack. When you declare this attack, remove 1 die from your attack pool.

-5

Health 0
Speed 0
Defence
Attack

▪ Maul

Force User・Brawler

+1
: Pierce 3

Dual-Bladed Fury: Before you declare an attack, choose one: This attack gains Reach and Cleave 2 or you become Focused.

Stalk Prey: After this attack resolves, you gain 2 movement points and 1 (token).

Sustained by Rage: You cannot recover . If you have not resolved an activation this round, you cannot be defeated.

7

Health 12
Speed 4
Defence
Attack

Command Cards

Celebration

Use after a unique hostile figure is defeated to gain 4 VPs.

Cost 0
Limit 1

Element of Surprise

Any Figure

Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.

Cost 0
Limit 1

Take Cover

Any Figure

: During this round, while defending, apply +1 and -2 Accuracy to the results.

Cost 0
Limit 1

Take Initiative

Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.

Cost 0
Limit 1

Telekinetic Throw

Force User

: Choose a hostile figure in your line of sight within 3 spaces. Roll 2 blue dice. That figure suffers equal to the results.

Cost 1
Limit 1

Force Lightning

Force User

: Choose a hostile figure in your line of sight within 2 spaces. That figure and each figure adjacent to it suffers 2 and becomes Stunned.

Cost 3
Limit 1

Lord of the Sith

Darth Vader

Use during your activation. For each hostile figure defeated during this activation, you may perform 1 additional action.

Cost 3
Limit 1

Lure of the Dark Side

Force User

: Choose a small hostile figure within 3 spaces. Perform 1 attack with that figure.

Cost 3
Limit 1

Deadly Precision

Force User

Use at the start of your activation. While attacking during this round, apply -1 to the defense results.

Cost 0
Limit 1

Force Rush

Force User

Use at the start of your activation. You gain 2 movement points.

Cost 0
Limit 1

Looking for a Fight

Brawler

Use during your activation to gain 1 (token). Then, either move up to 1 space or push an adjacent small figure up to 1 space.

Cost 0
Limit 1

Face to Face

Brawler

: Move up to 2 spaces, then perform an attack targeting an adjacent figure or object.

Cost 1
Limit 1

Prepared for Battle

Any Figure

Use during your activation to gain 1(Attack token)and 1 (Defense Token). Then, if you are a Leader, an Adjacent friendly figure gains 1(Attack Token) and 1(Defense Token).

Cost 2
Limit 1

Dark Energy

Force User

Use during you activation. Choose another small figure within 3 spaces. Push that figure up to 1 space, then it suffers 1.

Cost 1
Limit 1

Force Jump

Force User

: Move up to 5 spaces. during this movement, you gain 'Mobile.' You cannot end your movement in a space that contains blocking or impassable terrain.

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper