Brutality: Perform 2 attacks. Each attack must have a different target.
Force Choke: Choose a hostile figure in your line of sight. That figure suffers 2 and 1 .
Foresight: While defending, you may reroll 1 defense die.
Emperor: Once during your activation, you may choose another figure within 4 spaces. That figure interrupts to perform an attack
Tempt: At the start of your activation, a figure of your choice suffers 1 and gains 1 (token).
Force Lightning: Choose a figure within 4 spaces and line of sight. That figure suffers 3 and becomes Weakened. Each figure adjacent to that figure suffers 1 .
You may include up to 2 Deployment cards in your army.
Lightsaber Throw: Perform a attack using 1 red and 1 yellow die. Apply +3 accuracy to the attack results.
Deadly: Apply -1 to the defense results
Defensive: While defending, if you did not roll a result, apply +1 to the defense results.
Darth Vader (Lord of the Sith) Only
+1 . You lose 'Brutality'. While attacking, you may reroll 1 attack die.
At the end of the each round, move up to 2 spaces. Then, you may use 'Force Choke' or perform an attack. When you declare this attack, remove 1 die from your attack pool.
Dual-Bladed Fury: Before you declare an attack, choose one: This attack gains Reach and Cleave 2 or you become Focused.
Stalk Prey: After this attack resolves, you gain 2 movement points and 1 (token).
Sustained by Rage: You cannot recover . If you have not resolved an activation this round, you cannot be defeated.
Use after a unique hostile figure is defeated to gain 4 VPs.
Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.
: During this round, while defending, apply +1 and -2 Accuracy to the results.
Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.
: Choose a hostile figure in your line of sight within 3 spaces. Roll 2 blue dice. That figure suffers equal to the results.
: Choose a hostile figure in your line of sight within 2 spaces. That figure and each figure adjacent to it suffers 2 and becomes Stunned.
Use during your activation. For each hostile figure defeated during this activation, you may perform 1 additional action.
: Choose a small hostile figure within 3 spaces. Perform 1 attack with that figure.
Use at the start of your activation. While attacking during this round, apply -1 to the defense results.
Use at the start of your activation. You gain 2 movement points.
Use during your activation to gain 1 (token). Then, either move up to 1 space or push an adjacent small figure up to 1 space.
: Move up to 2 spaces, then perform an attack targeting an adjacent figure or object.
Use during your activation to gain 1(Attack token)and 1 (Defense Token). Then, if you are a Leader, an Adjacent friendly figure gains 1(Attack Token) and 1(Defense Token).
Use during you activation. Choose another small figure within 3 spaces. Push that figure up to 1 space, then it suffers 1.
: Move up to 5 spaces. during this movement, you gain 'Mobile.' You cannot end your movement in a space that contains blocking or impassable terrain.