Dark001

Deployment Cards

39

▪ Darth Vader

Force User・Leader・Brawler

: +2
: Pierce 3

Brutality: Perform 2 attacks. Each attack must have a different target.

Force Choke: Choose a hostile figure in your line of sight. That figure suffers 2 and 1 .

Foresight: While defending, you may reroll 1 defense die.

18

Health 16
Speed 4
Defence
Attack

Heavy Stormtrooper

Trooper・Heavy Weapon

+2 Accuracy
: +1
: Blast 1

Composite Plating: While defending, if the attacker is 4 or more spaces away, apply +1 to the defense results.

6

Health 6
Speed 3
Defence
Attack

Heavy Stormtrooper

Trooper・Heavy Weapon

+2 Accuracy
: +1
: Blast 1

Composite Plating: While defending, if the attacker is 4 or more spaces away, apply +1 to the defense results.

6

Health 6
Speed 3
Defence
Attack

Probe Droid

Droid

Mobile
: +1
: Pierce 1
: Recover 1

Self-Destruct: At the end of a round, you may roll 1 red die. Each adjacent figure and object suffers equal to the results. Then, you are defeated.

3

Health 5
Speed 3
Defence
Attack

E-Web Engineer

Trooper・Heavy Weapon

+3 Accuracy
: Recover 2
: +1

Tripod: During your activation, you cannot voluntarily exit your space if you attack, and you cannot attack if you exit your space.

Assault: You can perform multiple attacks each activation.

6

Health 5
Speed 2
Defence
Attack

Command Cards

Celebration

Use after a unique hostile figure is defeated to gain 4 VPs.

Cost 0
Limit 1

Close the Gap

Use at the start of a round. Each of your Brawlers may move up to 1 space.

Cost 2
Limit 1

Covering Fire

Use at the start of the round. During this round, each of your Troopers gains:

: Stun. If the target was already Stunned, apply +2 to the attack results.

Cost 3
Limit 1

Deflection

Force User

Use when an attack targeting you is declared. Apply -2 Accuracy to the attack results.
After the attack is resolved, if you did not suffer any , the attacker suffers 2 .

Cost 1
Limit 2

Fleet Footed

Any Figure

Use during your activation to gain 1 movement point.

Cost 0
Limit 1

Hunter Protocol

Droid

Use while attacking. You may trigger the same ability up to twice.

Cost 1
Limit 1

Pummel

Any Figure

: If you have the attack type, perform 2 attacks.

Cost 1
Limit 2

Rally

Any Figure

Use at the start of your activation to discard all of your Harmful conditions.

Cost 0
Limit 1

Sit Tight

Use at the start of a round. You do not activate any groups this round until you have more ready Deployment cards than your opponent.

Cost 0
Limit 1

Take Cover

Any Figure

: During this round, while defending, apply +1 and -2 Accuracy to the results.

Cost 0
Limit 1

Telekinetic Throw

Force User

: Choose a hostile figure in your line of sight within 3 spaces. Roll 2 blue dice. That figure suffers equal to the results.

Cost 1
Limit 1

To the Limit

Any Figure

Use after you resolve a during your activation to perform 1 additional action. Then you become Stunned.

Cost 0
Limit 1

Urgency

Any Figure

: Gain a number of movement points equal to your Speed + 2.

Cost 0
Limit 1

Force Lightning

Force User

: Choose a hostile figure in your line of sight within 2 spaces. That figure and each figure adjacent to it suffers 2 and becomes Stunned.

Cost 3
Limit 1

Maximum Firepower

Heavy Weapon

: Perform an attack. Apply +4 to the attack results.

Cost 3
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper