James skirmish scum

Deployment Cards

39

▪ IG-88

Hunter・Droid

+1
+2 Accuracy
: Recover 3
: +2

Arsenal: Your attack pool consists of any combination of 2 attack dice.

Relentless: When you declare an attack targeting a figure within 3 spaces, that figure suffers 1 .

Assault: You can perform multiple attacks each activation.

12

Health 10
Speed 5
Defence
Attack

▪ Temporary Alliance

Skirmish Upgrade

You may include up to 2 Deployment cards in your army.

1

Health 0
Speed 0
Defence
Attack

Elite Trandoshan Hunter

Hunter・Brawler

: Focus
: Bleed
: Pierce 2

Relentless: When you declare an attack targeting a figure within 3 spaces, that figure suffers 1 .

ACP Scattergun: While attacking, if you are adjacent to the target, apply +2 to the attack results.

10

Health 8
Speed 4
Defence
Attack

Rebel Trooper

Trooper

: Pierce 1
: +1 Accuracy

Aim: If you have not exited your space during this activation, apply +1 and +2 Accuracy to your attack results.

6

Health 3
Speed 4
Defence
Attack

▪ Luke Skywalker

Force User

+1
: +2
: Recover 2
: +2 Accuracy

Saber Strike: Perform a attack using 1 red and 1 yellow die. This attack gains Pierce 3.

Inspiring: While another friendly figure within 3 spaces is attacking, it may reroll 1 die.

10

Health 10
Speed 5
Defence
Attack

Command Cards

Parry

Brawler or Guardian

Use while defending to apply +1 to the defense results.

Cost 0
Limit 1

Positioning Advantage

Any Figure

Use while attacking to apply +1 to the attack results.

Cost 0
Limit 1

Mitigate

Any Figure

Use while attacking to reroll 1 attack die.

Cost 0
Limit 1

Shoot the Messenger

Any Figure

Use after you resolve an attack targeting a figure. If the defender was defeated your opponent discards the top 3 cards of his Command deck.

Cost 0
Limit 1

Stimulants

Smuggler

: You or an adjacent figure suffers 1 , then gains 2 movement point and becomes Focused.

Cost 0
Limit 1

Toxic Dart

Hunter or Smuggler

Use during your activation. A hostile figure within 3 spaces and in your line of sight suffers 1 and becomes Weakened.

Cost 0
Limit 1

Targeting Network

Droid or Heavy Weapon

Use while attacking to reroll 1 attack die.


While this card is in your discard pile, your Droids gain:
: Re-draw this card.

Cost 0
Limit 1

Take Position

Guardian or Vehicle

: During this round, you gain +1 .


: Perform a move. During this round, you gain +2 .

Cost 0
Limit 1

On a Mission

C1-10P

: Move up to 5 spaces. Each time you enter a space containing a small figure, you may push that figure 1 space.

Cost 0
Limit 1

Droid Mastery

Jarrod Kelvin

Use during your Activation. J4X-7 becomes Focused, then may interrupt to perform and attack. If it is not in play, put J4X-7 into play in your space instead.

Cost 0
Limit 1

Heavy Ordnance

Heavy Weapon

Use while attacking to apply +1 to the attack results. If the defender is an object, apply +2 and Pierce 2 to the attack results instead.

Cost 0
Limit 1

Battle Scars

Wookiee

Use during your activation to gain 1 (? Token). If you have suffered 3 or more , gain 2 (? Token) instead.

Cost 0
Limit 1

Looking for a Fight

Brawler

Use during your activation to gain 1 (token). Then, either move up to 1 space or push an adjacent small figure up to 1 space.

Cost 0
Limit 1

Officer's Training

Any Figure

Use while attacking to reroll 1 attack die. Then, if you are a Leader, draw 1 Command card.

Cost 0
Limit 1

Fool Me Once

Any Figure

2 : use during your activation to return your opponent's Command discard pile to the game box. Then if you are a Spy, draw 1 Command card.

Cost 0
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper