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Deployment Cards

40

Royal Guard

Guardian・Brawler

Reach
: Stun
: Pierce 1

Sentinel: While a friendly non-Guardian figure is defending, and you are adjacent to the targeted space, apply +1 to the defense results. Limit 1 “Sentinel” or “Protector” ability used per attack.

Vengeance: When an adjacent, friendly, non-Guardian figure is defeated, you become Focused.

8

Health 8
Speed 5
Defence
Attack

Imperial Officer

Leader

: Focus
: +1
: +2 Accuracy

Order: Choose another friendly figure within 2 spaces. During a campaign, that figure may interrupt to perform a move. During a skirmish, that figure gains 2 movement points.

Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.

2

Health 3
Speed 4
Defence
Attack

Imperial Officer

Leader

: Focus
: +1
: +2 Accuracy

Order: Choose another friendly figure within 2 spaces. During a campaign, that figure may interrupt to perform a move. During a skirmish, that figure gains 2 movement points.

Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.

2

Health 3
Speed 4
Defence
Attack

▪ Kayn Somos

Trooper・Leader

: +1
: Pierce 1

Firing Squad: Choose up to 2 adjacent friendly Troopers. Each of those figures may interrupt to perform an attack targeting the same figure.

Squad Command: Choose an adjacent friendly Trooper. That figure becomes Focused.

10

Health 12
Speed 4
Defence
Attack

E-Web Engineer

Trooper・Heavy Weapon

+3 Accuracy
: Recover 2
: +1

Tripod: During your activation, you cannot voluntarily exit your space if you attack, and you cannot attack if you exit your space.

Assault: You can perform multiple attacks each activation.

6

Health 5
Speed 2
Defence
Attack

E-Web Engineer

Trooper・Heavy Weapon

+3 Accuracy
: Recover 2
: +1

Tripod: During your activation, you cannot voluntarily exit your space if you attack, and you cannot attack if you exit your space.

Assault: You can perform multiple attacks each activation.

6

Health 5
Speed 2
Defence
Attack

E-Web Engineer

Trooper・Heavy Weapon

+3 Accuracy
: Recover 2
: +1

Tripod: During your activation, you cannot voluntarily exit your space if you attack, and you cannot attack if you exit your space.

Assault: You can perform multiple attacks each activation.

6

Health 5
Speed 2
Defence
Attack

Command Cards

Celebration

Use after a unique hostile figure is defeated to gain 4 VPs.

Cost 0
Limit 1

Deadeye

Any Figure

Use while attacking to apply +2 accuracy to the attack results.

Cost 0
Limit 1

Emergency Aid

Any Figure

: Choose an adjacent figure. That figure recovers 2 . If you are a Guardian or Leader, that figure recovers an additional 1 .

Cost 2
Limit 1

New Orders

Leader

: Choose 1 adjacent friendly figure. Ready that figure's Deployment card.

Cost 3
Limit 1

Planning

Any Figure

: Draw 2 Command cards. Then, if you are not a Leader, discard 1 of those cards.

Cost 0
Limit 1

Maximum Firepower

Heavy Weapon

: Perform an attack. Apply +4 to the attack results.

Cost 3
Limit 1

Hard to Hit

Any Figure

Use while defending to reroll 1 defense die.

Cost 0
Limit 1

Single Purpose

Any Figure

Use at the start of your activation. You may use the same special action up to twice during this activation.

Cost 1
Limit 1

Rally the Troops

Kayn Somos

: Choose another friendly Trooper within 3 spaces. Ready that figure's Deployment card.

Cost 3
Limit 1

Of No Importance

Use after the last figure in one of your non-unique groups is defeated. That figure is worth 2 fewer VPs, to a minimum of 0.

Cost 0
Limit 1

Against the Odds

Use at the end of a round. If your opponent has at least 8 or more VPs than you, choose up to 3 of your figures. Those figures become Focused.

Cost 0
Limit 1

Hit and Run

Any Figure

: Perform an attack. After the attack resolves, you gain 3 movement points.

Cost 1
Limit 1

Stall for Time

Leader or Spy

Use at the start of a round. Your opponent places 1 random Command card from his hand on top of his command deck.

Cost 0
Limit 1

Wild Attack

Any Figure

Use when you declare an attack. Add 1 red die to the attack pool and 1 white die to the defense pool.

Cost 0
Limit 1

Call the Vanguard

Use at the start of a round. A friendly Trooper with a figure cost of 4 or greater may interrupt to perform a move and an attack.

Cost 2
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper