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Deployment Cards

40

▪ Darth Vader

Force User・Leader・Brawler

: +2
: Pierce 3

Brutality: Perform 2 attacks. Each attack must have a different target.

Force Choke: Choose a hostile figure in your line of sight. That figure suffers 2 and 1 .

Foresight: While defending, you may reroll 1 defense die.

18

Health 16
Speed 4
Defence
Attack

Imperial Officer

Leader

: Focus
: +1
: +2 Accuracy

Order: Choose another friendly figure within 2 spaces. During a campaign, that figure may interrupt to perform a move. During a skirmish, that figure gains 2 movement points.

Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.

2

Health 3
Speed 4
Defence
Attack

Vader's Finest

Skirmish Upgrade・Attachment

Trooper only

Figures in this group gain:

: Perform an attack, then gain 2 movement points.

: Discard 1 Harmful condition and become Focused.

2

Health 0
Speed 0
Defence
Attack

Last Resort

Skirmish Upgrade・Attachment

Deplete this card when a figure in this group has suffered equal to its Health. Before that figure is defeated, roll 1 red die. Each figure and object on or adjacent to that figure suffers equal to the results.

1

Health 0
Speed 0
Defence
Attack

Jawa Scavenger

Smuggler

+2 Accuracy
: +2
: +2 Accuracy

Harass: After the attack resolves, if it did not miss, the defender suffers 1 .

Take Cover: While defending, you may apply +1 and -1 to the defense results.

2

Health 3
Speed 4
Defence
Attack

Ugnaught Tinkerer

Smuggler

: Bleed
: Pierce 1

Spot Weld: Put the Junk Droid companion into play in an adjacent space.

Scrap Battalion: The Junk Droid readies at the start of your group's activation. It activates as though it was part of your group and may use your surge abilities.

3

Health 4
Speed 4
Defence
Attack

Clawdite Shapeshifter

Hunter・Spy

Shape: When you are deployed, you may gain 1 Form card of your choice from the supply.

Shift: At the start of each round, you may switch your From card with 1 other Form card of your choice.

4

Health 6
Speed 4
Defence
Attack

Hired Gun

Smuggler

: +1
: Pierce 1
: +1 Accuracy

Parting Shot: When you have suffered equal to your Health, before you are defeated, you may interrupt to perform an attack. Then, you are defeated.

Disposable: While defending, apply -1 to your defense results.

4

Health 3
Speed 5
Defence
Attack

Nexu

Creature・Brawler

Mobile
Bleed
: Cleave 1
: Pierce 2

Pounce: Place your figure in an empty space within 3 spaces. Then, you may perform an attack.

Cunning: While defending, apply +1 to the defense results for each result.

Non-Sentient: You cannot interact.

4

Health 6
Speed 6
Defence
Attack

Command Cards

Adrenaline

Use at the start of a round. During this round, apply +5 Health to each of your Wookiees.

Cost 2
Limit 1

Covering Fire

Use at the start of the round. During this round, each of your Troopers gains:

: Stun. If the target was already Stunned, apply +2 to the attack results.

Cost 3
Limit 1

Element of Surprise

Any Figure

Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.

Cost 0
Limit 1

Planning

Any Figure

: Draw 2 Command cards. Then, if you are not a Leader, discard 1 of those cards.

Cost 0
Limit 1

Take Cover

Any Figure

: During this round, while defending, apply +1 and -2 Accuracy to the results.

Cost 0
Limit 1

Lord of the Sith

Darth Vader

Use during your activation. For each hostile figure defeated during this activation, you may perform 1 additional action.

Cost 3
Limit 1

Fuel Upgrade

Use a the start of a round. Until the end of the round, each of your Vehicles gains +1 Speed and applies +1 to its defense results.

Cost 1
Limit 1

Extra Protection

Onar Koma

Use when another friendly figure within 2 spaces suffers 3 or more . Move up to 2 spaces, then perform an attack.

Cost 1
Limit 1

Toxic Dart

Hunter or Smuggler

Use during your activation. A hostile figure within 3 spaces and in your line of sight suffers 1 and becomes Weakened.

Cost 0
Limit 1

Ballistics Matrix

BT-1

Use during your activation. Place this card on your Depoyment card.


Exhaust this card before you declare an attack. Figures do not block line of sight during this attack.

Cost 1
Limit 1

On a Mission

C1-10P

: Move up to 5 spaces. Each time you enter a space containing a small figure, you may push that figure 1 space.

Cost 0
Limit 1

Concentrated Fire

Trooper

Use then another friendly Trooper declares an attack targeting a target in your line of sight. If you have the attack type, add 1 red die to the attack pool. You become Stunned.

Cost 1
Limit 1

Armed Escort

Vehicle or Droid

Use during your activation. During this round, other friendly figures within 2 spaces of you gain +1 .

Cost 1
Limit 1

Face to Face

Brawler

: Move up to 2 spaces, then perform an attack targeting an adjacent figure or object.

Cost 1
Limit 1

Dark Energy

Force User

Use during you activation. Choose another small figure within 3 spaces. Push that figure up to 1 space, then it suffers 1.

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper