Heavy Scum W/ Luke & Gideon

Deployment Cards

40

▪ Luke Skywalker (Jedi)

Force User・Leader・Brawler

+1
+1
: +1
: Pierce 3

Deflect: After a attack targeting you or an adjacent friendly figure resolves, a hostile figure of your choice in your line of sight suffers 1 .

Heroic: Once during your activation, you may perform an attack without spending an action.

12

Health 16
Speed 4
Defence
Attack

▪ Bossk

Hunter・Brawler

+1
+2
+2 Accuracy
: Pierce 2

Indiscriminate Fire: Choose a space within 3 spaces and in your line of sight. Then, roll 1 green die. Each figure on or ajacent to that space suffers equal to the results and equal to the results.

Regenerate: At the end of each round, recover 2 and discard all Harmful conditions.

8

Health 10
Speed 4
Defence
Attack

▪ Jabba the Hutt

Leader・Smuggler・Hunter

Bully: A figure of your choice within 3 spaces suffers 3

Incentivize: A figure of your choice becomes Focused.

Scheme: Draw 1 Command card.

Order Hit: Spend 2 VPs. A figure of your choice may interrupt to perform an attack. Then, it gains 2 movement points.

Nefarious Gains: When a hostile figure is defeated, gain 1 VP.

6

Health 10
Speed 2
Defence
Attack

▪ Vinto Hreeda

Hunter・Smuggler

: +1 , Weaken
: Pierce 2, Bleed
: +2 Accuracy, Hide

Rapid Fire: Perform 2 attacks.

Boltslinger: After you resolve an attack during your activation, you may choose a hostile figure other than the defender in your line of sight and within 3 spaces of you. That figure suffers 1 .

5

Health 8
Speed 5
Defence
Attack

▪ Temporary Alliance

Skirmish Upgrade

You may include up to 2 Deployment cards in your army.

1

Health 0
Speed 0
Defence
Attack

▪ Black Market

Skirmish Upgrade

At the end of each round, a friendly Smuggler may suffer 1 . If it does, reveal the top Command card of your deck. Then, you may either:

・Spend VPs equal to the card's cost to draw it, or

・Discard that card and gain VPSs equal to its cost, or

・Return that card to the top of the deck.

1

Health 0
Speed 0
Defence
Attack

▪ Gideon Argus

Leader

: Focus
: +2

Tactical Maneuver: Choose another friendly figure in your line of sight. That figure gains 2 movement points.

On My Mark: Choose another figure within your line of sight. That figure becomes Focused.

3

Health 5
Speed 4
Defence
Attack

Jawa Scavenger

Smuggler

+2 Accuracy
: +2
: +2 Accuracy

Harass: After the attack resolves, if it did not miss, the defender suffers 1 .

Take Cover: While defending, you may apply +1 and -1 to the defense results.

2

Health 3
Speed 4
Defence
Attack

Jawa Scavenger

Smuggler

+2 Accuracy
: +2
: +2 Accuracy

Harass: After the attack resolves, if it did not miss, the defender suffers 1 .

Take Cover: While defending, you may apply +1 and -1 to the defense results.

2

Health 3
Speed 4
Defence
Attack

Command Cards

Dirty Trick

Smuggler or Hunter

Use when a hostile figure enters an adjacent space. That figure must choose to either suffer 3 or become Stunned.

Cost 2
Limit 1

Planning

Any Figure

: Draw 2 Command cards. Then, if you are not a Leader, discard 1 of those cards.

Cost 0
Limit 1

Price on Their Heads

Hunter

: Place this card on a hostile Deployment card. When the last figure in that group is defeated, gain an additional 4 VPs.

Cost 1
Limit 1

Take Initiative

Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.

Cost 0
Limit 1

To the Limit

Any Figure

Use after you resolve a during your activation to perform 1 additional action. Then you become Stunned.

Cost 0
Limit 1

Urgency

Any Figure

: Gain a number of movement points equal to your Speed + 2.

Cost 0
Limit 1

Jump Jets

Any Small Figure

: Place your figure in an empty space within 5 spaces.

Cost 1
Limit 1

Black Market Prices

Smuggler

: Draw 2 Command cards. Then, discard 1 card from your hand. You gain VPs equal to the cost of the discarded card.

Cost 1
Limit 1

Trandoshan Terror

Bossk

Use when you declare "Indiscriminate Fire." Add 1 yellow die to the dice pool.

Cost 2
Limit 1

Force Surge

Force User

Use at the end of your activation to move up to 1 space. Then, choose an adjacent hostile figure. That figure suffers 2 and 1 .

Cost 2
Limit 1

Tools for the Job

Hunter or Smuggler

Use when you declare an attack to add 1 attack die of your choice to the attack pool.

Cost 2
Limit 1

Blood Feud

Jabba the Hutt

: Place this card on a hostile Deployment card. When an attack targeting a figure in that group is declared, apply +1 to the attack results.

Cost 2
Limit 1

Draw!

Vinto Hreeda

Use during your activation to perform an attack without using an action.

Cost 1
Limit 1

Utinni!

Use at the start of a round. During this round, each friendly Jawa Scavenger gains +1 Speed, +1 Accuracy, and : If you are attacking a figure, gain 1 VP.

Cost 1
Limit 1

Advance Warning

Leader

Use during your activation. You and an adjacent friendly figure each gain 1 movement point.

Cost 0
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper