Revised IG88 with Jabba

Deployment Cards

40

▪ IG-88

Hunter・Droid

+1
+2 Accuracy
: Recover 3
: +2

Arsenal: Your attack pool consists of any combination of 2 attack dice.

Relentless: When you declare an attack targeting a figure within 3 spaces, that figure suffers 1 .

Assault: You can perform multiple attacks each activation.

12

Health 10
Speed 5
Defence
Attack

▪ Jabba the Hutt

Leader・Smuggler・Hunter

Bully: A figure of your choice within 3 spaces suffers 3

Incentivize: A figure of your choice becomes Focused.

Scheme: Draw 1 Command card.

Order Hit: Spend 2 VPs. A figure of your choice may interrupt to perform an attack. Then, it gains 2 movement points.

Nefarious Gains: When a hostile figure is defeated, gain 1 VP.

6

Health 10
Speed 2
Defence
Attack

▪ Focused on the Kill

Skirmish Upgrade・Attachment

IG-88 (assasin droid) only

+5 Health

At the start of your activation, gain 2 movement points. Before you declare an attack, you become Focused.

You lose ': Recover 3 .' You gain ': Pierce 1.'

0

Health 0
Speed 0
Defence
Attack

HK Assasin Droid

Droid・Hunter

: Weaken
: +1
: Pierce 1

Versatile Weaponry: While attacking, you may force the defender to reroll 1 defense die.

Targeting Computer: While attacking, you may reroll 1 attack die.

8

Health 5
Speed 4
Defence
Attack

Elite Jawa Scavenger

Smuggler・Leader

+2 Accuracy
: +2
: Pierce 2
: +2 Accuracy

Bargain: Spend 1 VP to roll 1 green die. For each result, gain 1 VP.

Take Cover: While defending, you may apply +1 and -1 to the defense results.

Scavenged Stock: If your army's affiliation is , you may include up to 3 Droid groups from any other affiliations in your army.

3

Health 5
Speed 4
Defence
Attack

Sentry Droid

Trooper・Droid・Guardian

: +1
: Pierce 2
: +1 Accuracy

Multi-Fire: Perform 2 attacks. Each attack must have a different target. Apply -1 to each attack's results.

Charged Shot: Perform an attack. Apply +2 Accuracy to the attack results.

Targeting Computer: While attacking, you may reroll 1 attack die.

6

Health 5
Speed 4
Defence
Attack

▪ C1-10P

Droid

: Pierce 2
: Recover 2

Ram: Move up to 2 spaces, then choose an adjacent figure. If that figure is hostile, roll 1 green die. It suffers equal to the results. Then, if that figure is small, push it up to 1 space.

System Shock: Use while on or adjacent to a terminal. Choose a figure on or adjacent to any terminal. That figure suffers 2 and 1

3

Health 5
Speed 4
Defence
Attack

Jawa Scavenger

Smuggler

+2 Accuracy
: +2
: +2 Accuracy

Harass: After the attack resolves, if it did not miss, the defender suffers 1 .

Take Cover: While defending, you may apply +1 and -1 to the defense results.

2

Health 3
Speed 4
Defence
Attack

Command Cards

Hunter Protocol

Droid

Use while attacking. You may trigger the same ability up to twice.

Cost 1
Limit 1

Repair

Any Figure

: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .

Cost 2
Limit 2

Repair

Any Figure

: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .

Cost 2
Limit 2

Blaze of Glory

IG-88

Use after an activation resolves to ready your Deployment card. At the end of this round, you suffer 3 .

Cost 2
Limit 1

Devotion

Droid

: Choose an adjacent friendly figure. Then, search your Command deck and draw 1 card with that figure's name as a trait, reveal it, and then shuffle your Command deck.

Cost 0
Limit 1

In the Shadows

Smuggler or Hunter

Use at the start of a round. Until the end of the round, hostile figures 4 or more spaces away from you do not have line of sight to you. You do not block line of sight for those figures.

Cost 1
Limit 1

Tools for the Job

Hunter or Smuggler

Use when you declare an attack to add 1 attack die of your choice to the attack pool.

Cost 2
Limit 1

Heightened Reflexes

Hunter

Use while attacking a figure. Choose 1 defense die and remove its results from the defense results.

Cost 2
Limit 1

Mitigate

Any Figure

Use while attacking to reroll 1 attack die.

Cost 0
Limit 1

Shoot the Messenger

Any Figure

Use after you resolve an attack targeting a figure. If the defender was defeated your opponent discards the top 3 cards of his Command deck.

Cost 0
Limit 1

Glory of the Kill

Hunter

Use after you resolve an attack targeting a figure. If the defender was defeated, recover 3 .

Cost 1
Limit 1

Shared Experience

Droid or Vehicle

Use during your activation. Spend 3 movement points to become Focused.


When a friendly Droid or Vehicle is defeated, you may re-draw this card.

Cost 1
Limit 1

Utinni!

Use at the start of a round. During this round, each friendly Jawa Scavenger gains +1 Speed, +1 Accuracy, and : If you are attacking a figure, gain 1 VP.

Cost 1
Limit 1

Targeting Network

Droid or Heavy Weapon

Use while attacking to reroll 1 attack die.


While this card is in your discard pile, your Droids gain:
: Re-draw this card.

Cost 0
Limit 1

On a Mission

C1-10P

: Move up to 5 spaces. Each time you enter a space containing a small figure, you may push that figure 1 space.

Cost 0
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper