Assalto corazzato

Deployment Cards

40

Rancor

Creature・Brawler

Massive
Reach
: +2
: Cleave 2

Brutality: Perform 2 attacks. Each attack must have a different target.

Non-Sentient: You cannot interact.

Trained: At the start of each round, you may add 1 black die to your defense pool during this round. If you do, lose Brutality and Non-Sentient during this round.

10

Health 15
Speed 4
Defence
Attack

AT-DP

Vehicle・Heavy Weapon

Massive
+1 , +3 Ac.
: +1
: Pierce 2

Assault: You can perform multiple attacks during your activation.

Charge Generators: While attacking, if you have suffered fewer than 9 , apply +1 to the attack results and you may reroll 1 attack die.

9

Health 16
Speed 3
Defence
Attack

▪ Temporary Alliance

Skirmish Upgrade

You may include up to 2 Deployment cards in your army.

1

Health 0
Speed 0
Defence
Attack

▪ General Weiss

Vehicle・Leader・Heavy Weapon

Massive
+2 Accuracy
: Blast 3
: Pierce 2

General's Orders: Choose up to 2 other friendly figures on the map. Those figures may each interrupt to perform a move.

Epic Arsenal: Your attack pool consists of any combination of 3 attack dice. You may not roll more than 2 dice of a single color.

16

Health 15
Speed 4
Defence
Attack

Jet Trooper

Trooper・Vehicle

Mobile
: +1
: +2 Accuracy

Agile: While defending, you may convert 1 to 1 .

Jets: After you resolve an attack, if the target space is within 2 spaces, gain 1 movement point.

4

Health 3
Speed 4
Defence
Attack

Command Cards

Heavy Armor

Vehicle

Use while defending. During this attack, the Pierce keyword has no effect.

Cost 1
Limit 1

Overrun

Vehicle

Use at the start of your activation. During this activation, when you enter a hostile figure's space, that figure suffers 2 . Limit once per hostile figure.

Cost 2
Limit 1

Rally

Any Figure

Use at the start of your activation to discard all of your Harmful conditions.

Cost 0
Limit 1

Recovery

Any Figure

: Recover 2 .

Cost 0
Limit 1

Repair

Any Figure

: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .

Cost 2
Limit 2

Repair

Any Figure

: Choose an adjacent friendly Droid or Vehicle. That figure recovers 3 .

Cost 2
Limit 2

Maximum Firepower

Heavy Weapon

: Perform an attack. Apply +4 to the attack results.

Cost 3
Limit 1

Overcharged Weapons

Any Ready Vehicle

Use when a hostile figure activates to interrupt to perform an attack targeting that figure. The attack gains Pierce 2. Then, exhaust your Deployment card and become Weakened.

Cost 0
Limit 1

Survival Instincts

Creature

Use at the start of your activation. Until the end of the round, apply +1 and +1 to your defense results.

Cost 1
Limit 1

Feral Swipes

Creature

: For each die in your attack pool, perform a attack using 1 red die.

Cost 1
Limit 1

Take Position

Guardian or Vehicle

: During this round, you gain +1 .


: Perform a move. During this round, you gain +2 .

Cost 0
Limit 1

Forward March

Vehicle

Use during your activation. Each friendly figure within 2 spaces of you gains 1 movement point.

Cost 1
Limit 1

Heavy Ordnance

Heavy Weapon

Use while attacking to apply +1 to the attack results. If the defender is an object, apply +2 and Pierce 2 to the attack results instead.

Cost 0
Limit 1

Collateral Damage

Heavy Weapon

Use after you resolve an attack. Choose a figure or object other than the defender within 2 spaces of the target space. That figure or object suffers 2 .

Cost 1
Limit 1

Death Blow

Any Figure

Use when you declare a attack to apply +1 to the attack results. If the defender has the attack type, apply an additional +1 to the attack results.

Cost 1
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper