Slam: Choose 1 adjacent hostile figure and roll 1 red die. That figure suffers equal to the results. Then, if it is a small figure, you may push it 1 space.
Protector: While a friendly figure is defending, and you are adjacent to the targeted space, apply +1 to the defense results. Limit 1 “Protector” ability used per attack.
Demolish: Once during your activation, you may choose a space within 3 spaces and line of sight. Each figure on or adjacent to that space suffers 1 . Then, place a rubble token in that space and you suffer 1 .
Shrapnel: Choose one: This attack gains Blast 2 , or after this attack resolves, if it did not miss, each figure and object within 2 spaces of the target space suffers 1 .
Fury: While attacking, if you have suffered 5 or more , apply +1 to the attack results.
Overload: You can trigger the same ability up to twice per attack.
Priority Target: Figures do not block line of sight for this figure's attacks.
Tactical Maneuver: Choose another friendly figure in your line of sight. That figure gains 2 movement points.
On My Mark: Choose another figure within your line of sight. That figure becomes Focused.
Inform: Choose an adjacent friendly figure. That figure becomes Focused.
Cower: While defending, while adjacent to a friendly figure, you may reroll 1 defense die.
Distracting: While a friendly figure is defending, and you are adjacent to the targeted space, apply +1 to the defense results.
Non-Combatant: You cannot attack.
Chewbacca (Loyal Wookiee) Only
+1 . You lose 'Protector.' While defending,convert all to .
During setup search your Command deck for 'Debts Repaid,' reveal it, put it into your hand, and shuffle your deck. Then draw 1 fewer card into your initial hand.
Once during your activation, you may use 'Slam' without spending an action.
Use at the start of a round. During this round, apply +5 Health to each of your Wookiees.
Use after a unique hostile figure is defeated to gain 4 VPs.
Use when you declare an attack. If the target figure did not have line of sight to you at the start of your activation, remove 1 die from its defense pool.
Use during your activation to gain 1 movement point.
Use while attacking to apply +3 accuracy, -1 , or -1 to the results.
Wookiee or Creature
: If you have suffered 3 or more , choose up to 3 adjacent hostile figures. Those figures become Stunned.
Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.
: Choose an adjacent hostile figure. The chosen figure suffers 1 for each you have suffered, to a maximum of 3 .
Use when a friendly figure is defeated. Ready your Deployment card and become Focused.
Creature or Wookiee
Use during your activation. You become Focused and may perform multiple attacks during this activation. At the end of your activation become Stunned and Bleeding.
Use during your activation to look at your opponent's hand. You may choose and discard a Command card from it. Then, you suffer equal to that card's cost.
Brawler or Guardian
Use while defending to apply +1 to the defense results.
Use before you declare an attack. You may target a figure or an object adjacent to an empty space in your line of sight.
Use after you resolve an attack. Choose a figure or object other than the defender within 2 spaces of the target space. That figure or object suffers 2 .
Use during your activation to gain 1 (? Token). If you have suffered 3 or more , gain 2 (? Token) instead.