Tusken Horde!

Deployment Cards

40

Bantha Rider

Creature・Brawler

Massive
: Pierce 2
: +2 Accuracy
Habitat: Desert

: Trample: Choose up to 3 adjacent hostile figures and roll 1 red die. Each of those figures suffers equal to the results.

Stampede: When you end your movement in spaces that contain other figures, each hostile figure in your spaces suffers 1 .

9

Health 21
Speed 5
Defence
Attack

Elite Tusken Raider

Brawler

+1
: Weaken
: Cleave 1
Habitat: Desert

Tusken Cycler: Perform a attack using 1 blue and 1 red die. You cannot use abilities during this attack.

7

Health 7
Speed 4
Defence
Attack

Elite Tusken Raider

Brawler

+1
: Weaken
: Cleave 1
Habitat: Desert

Tusken Cycler: Perform a attack using 1 blue and 1 red die. You cannot use abilities during this attack.

7

Health 7
Speed 4
Defence
Attack

Tusken Raider

Brawler

: Weaken
: Cleave 1
Habitat: Desert

Tusken Cycler: Perform a attack using 1 blue and 1 red die. You cannot use abilities during this attack.

5

Health 4
Speed 4
Defence
Attack

Tusken Raider

Brawler

: Weaken
: Cleave 1
Habitat: Desert

Tusken Cycler: Perform a attack using 1 blue and 1 red die. You cannot use abilities during this attack.

5

Health 4
Speed 4
Defence
Attack

Tusken Raider

Brawler

: Weaken
: Cleave 1
Habitat: Desert

Tusken Cycler: Perform a attack using 1 blue and 1 red die. You cannot use abilities during this attack.

5

Health 4
Speed 4
Defence
Attack

▪ Beast Tamer

Skirmish Upgrade

Exhaust this card at the start of a Creature's activation for that figure to perform a move.

Exhaust this card at the start of a figure's activation if that figure has the 'Non-Sentient' ability. During this activation, that figure can interact.

1

Health 0
Speed 0
Defence
Attack

▪ Devious Scheme

Skirmish Upgrade

After setup, choose your Deployment zone. Your opponent starts the game with initiative and must deploy his figures first.

If your opponent also has “Devious Scheme,” this card has no effect.

1

Health 0
Speed 0
Defence
Attack

Command Cards

Celebration

Use after a unique hostile figure is defeated to gain 4 VPs.

Cost 0
Limit 1

Close the Gap

Use at the start of a round. Each of your Brawlers may move up to 1 space.

Cost 2
Limit 1

Counter Attack

Brawler

Use after an attack targeting you is resolved. If you were not defeated and are adjacent to the attacker, the attacker suffers 2 .

Cost 2
Limit 1

Cripple

Brawler or Hunter

: Choose an adjacent hostile figure. Until the end of the round, that figure cannot voluntarily exit its space.

Cost 2
Limit 1

Ferocity

Use at the end of a round. Choose 1 of your or 1 of your opponent's Creatures. Perform 1 attack with that figure.

Cost 1
Limit 1

Recovery

Any Figure

: Recover 2 .

Cost 0
Limit 1

Roar

Wookiee or Creature

: If you have suffered 3 or more , choose up to 3 adjacent hostile figures. Those figures become Stunned.

Cost 1
Limit 1

Take Initiative

Use at the start of a round to claim the initiative token. Then exhaust 1 of your Deployment cards.

Cost 0
Limit 1

Survival Instincts

Creature

Use at the start of your activation. Until the end of the round, apply +1 and +1 to your defense results.

Cost 1
Limit 1

Size Advantage

Any Large Figure

: Perform an attack targeting a small figure. Apply +2 to the attack results and the attack gains Weaken.

Cost 2
Limit 1

Against the Odds

Use at the end of a round. If your opponent has at least 8 or more VPs than you, choose up to 3 of your figures. Those figures become Focused.

Cost 0
Limit 1

Jundland Terror

Use at the end of a round and choose a "Tusken Raider" or "Bantha Rider" figure. The chosen figure gains 2 movement points and may interrupt to perform an attack or .

Cost 2
Limit 2

Jundland Terror

Use at the end of a round and choose a "Tusken Raider" or "Bantha Rider" figure. The chosen figure gains 2 movement points and may interrupt to perform an attack or .

Cost 2
Limit 2

Opportunistic

Any Figure

Use after a hostile figure suffers . You gain 3 movement points.

Cost 0
Limit 1

Parry

Brawler or Guardian

Use while defending to apply +1 to the defense results.

Cost 0
Limit 1

* SWIASAB: Star Wars Imperial Assault Skirmish Army Builder tool by Clipper